On the assassin pwning you: I don't know if that's ever been officially recognized as a bug, but.. at minimum.. it was a horrible decision on the part of the development team, if that's what it was.
It's a result of having The Tribunal (expansion) installed, and has a couple resolutions.. if you're playing on the PC.
If you're not on the PC, I can give you some.. alternatives.. that will probably effect your overall experience more negatively than not, but they can hardly be worse than the experience of dying everytime you rest. (read: if you're playing on the console / an unmodded game, it's rediculously easy to become godlike seconds into the game. In moderation, this can overcome lameness without becoming too lame itself)
Anyway, assuming you're on teh PC, I'd suggest:
1) I don't know that it ever was fixed in any of the official patches, but you should ensure that your game is patched up to the most current version.
Still getting pwned?
2) Download this mod, install it as detailed in the readme. Don't trust the link / that site? Well, I can hardly vouch for them. I arrived at that link just now via a quick google search, and you'd be quite welcome to run your own searches (search for "delay dark brotherhood attack").
OR
3) Reinstall the game. Just Morrowind. And don't install The Tribunal (and Bloodmoon) until you're a few levels higher.
On levelling up: Check through your controls if you don't know the button.. I don't play with defaults, so I can assure you I probably don't know it.
You should find a character sheet (stats, name, skills, levels) type of screen (top left).. on the same screen as your inventory, map, and magic menus.
If you mouseover the display of your character level, you should see some sort of output along the lines of (on a new character) 0/10. You might as well know how to check you progress.
And for every time that you increase a major skill, that will notch up. As in, every 10 increases of any of your major skills will result in a levelup. You'll have to rest for this to take effect.
Major skills? Well, yours will be displayed to the right of that.. in a scrollpane.. still in teh character sheet. They're decided and divided between major / minor when you pick a class in the Census Office (that building right when you get off the boat).
Don't like yours? Well, it doesn't sound as if you're at all far into the game... restart, and when teh Census Office guy starts asking you questions.. follow the most sensical prompts along the lines of "let me pick my own class" (avoiding the "I'll answer your questions" type).
On determining what level other people are: The simple / intended answer is that you don't. Many people, including myself, prefer this.. as it adds to the mystery, need for caution, etc.
Pretty much.. save often enough that a death won't be too inconvenient. And determine the rough "level" of others by attacking them, and getting or not getting your ass handed to you.
And if you're on a console, that really is your only recourse.
If you're on the PC, and if it will deter you from playing what truly is an amazing game... press the tilde key. You know: ~. The console button in a great many games.
Resize the console such that it doesn't cover your whole screen. There's generally no need for it to cover more than a strip across the top.
Now click on someone. You should see something approximating their name appear at the top-center of the console. Type "level", hit enter. Yay.
On finding someone / guides: As frustrating as it may be to have difficulty finding someone, note that this too is intentional. And.. in general.. you'll get better at following the directions you're given.
As for guides, I would highly recommend this one: http://www.uesp.net/morrow/quest/morquest.shtml
And.. in closing.. prefaced with "play your game however you want to play it /shrug"..
If you're playing on the PC, I simply must recommend that you try out some mods.
The game truly is amazing, but the mods make it infinitely better. More immersive / more graphical, heaps of gameplay improvements / bug fixes, better balanced / more awesome. Tons of new content, too. A good selection of mods become almost comparable to most expansions in their own right.
And that summary really doesn't do justice to just how incredibly much carefully selected mods can improve the game.
Which is to say, as much as I'd prefer not to scare anyone off... downloading mods should be a decently involved process. Maybe postponed until you've completely pwned the comparatively lacking vanilla game, and might like to give it another go.
Something simple like the above assassin pwning you fix? That's not a big deal.
But a great many mods are not well made. Some are horribly inbalancing, which will certainly deminish your experience (imo). But more noteworthy is that some are full of conflicts, affecting parts of your game that they don't claim to. Even to the point of making your game constantly crash.
In short, you need to understand how the game loads mods, how to read through a conflict detector, how to order mods according to that conflict report, etc.
And you should certainly read through the comments page of virtually any mod extensively, so as to see what the other uses are saying about it.
Meh. I love this game. I hope you'll be able to enjoy it. And I am somewhat godly insofar as my knowledge of the game / modding, so.. if you have anymore questions... =P
Post edited at 3:22 pm on Feb. 10, 2008 by Whuppee
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Unbelievably awesomesauce to the absurd degree that I wet myself.
Who else has created a LW/magnets
so explicit the mods deleted a screencap of it? =P